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State of decay 2 exile
State of decay 2 exile











state of decay 2 exile state of decay 2 exile

( Metadata/Effects/Spells/tornado_spell/EPKs/can_Target.epk ) ( Metadata/Effects/Spells/tornado_spell/EPKs/default_Start.epk ) QueueAnimationAttached( Metadata/Effects/Spells/tornado_spell/tornado.ao, tornado_idle_01 ) This.tornado = AddAttached( Metadata/Effects/Spells/tornado_spell/tornado.ao, ) This.tornado_aoe = AddAttached( Metadata/Effects/Spells/tornado_spell/tornado_aoe.ao,, ScaleMiscAnimated( TornadoAoe, GetState( tornado_radius ) ), 5 ) This.animated_object.is_high_priority_effect = true On_construction_complete = "this.immune_to_hellscape = true "Īnimated_object = "Metadata/Monsters/Daemon/Daemon.ao" Move -1 ForceTargetEnemy TargetIsUnique TargetMediumNear IsAtOrAboveState=(state::tornado_state, 1) Move -1 ForceTargetEnemy TargetIsRare TargetMediumNear IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy TargetIsUnique IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy TargetIsRare IsAtOrAboveState=(state::tornado_state, 1) Move 10 ForceTargetEnemy ForceTargetClosest IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy IsAtOrAboveState=(state::tornado_state, 1) Move 1 ForceTargetXUnitsInFront=20 Object Type version 2 Tornado Reference poe.ninja, Community Wiki Acronym Duration, Projectile, Hinder DropLevel 34 BaseType Tornado Class Active Skill Gems TargetTypes Ground, Enemy Type Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Damage, Physical, Area, Orb, AreaSpell Metadata Metadata/Items/Gems/SkillGemTornado













State of decay 2 exile