


( Metadata/Effects/Spells/tornado_spell/EPKs/can_Target.epk ) ( Metadata/Effects/Spells/tornado_spell/EPKs/default_Start.epk ) QueueAnimationAttached( Metadata/Effects/Spells/tornado_spell/tornado.ao, tornado_idle_01 ) This.tornado = AddAttached( Metadata/Effects/Spells/tornado_spell/tornado.ao, ) This.tornado_aoe = AddAttached( Metadata/Effects/Spells/tornado_spell/tornado_aoe.ao,, ScaleMiscAnimated( TornadoAoe, GetState( tornado_radius ) ), 5 ) This.animated_object.is_high_priority_effect = true On_construction_complete = "this.immune_to_hellscape = true "Īnimated_object = "Metadata/Monsters/Daemon/Daemon.ao" Move -1 ForceTargetEnemy TargetIsUnique TargetMediumNear IsAtOrAboveState=(state::tornado_state, 1) Move -1 ForceTargetEnemy TargetIsRare TargetMediumNear IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy TargetIsUnique IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy TargetIsRare IsAtOrAboveState=(state::tornado_state, 1) Move 10 ForceTargetEnemy ForceTargetClosest IsAtOrAboveState=(state::tornado_state, 1) Move 3 ForceTargetEnemy IsAtOrAboveState=(state::tornado_state, 1) Move 1 ForceTargetXUnitsInFront=20 Object Type version 2 Tornado Reference poe.ninja, Community Wiki Acronym Duration, Projectile, Hinder DropLevel 34 BaseType Tornado Class Active Skill Gems TargetTypes Ground, Enemy Type Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Damage, Physical, Area, Orb, AreaSpell Metadata Metadata/Items/Gems/SkillGemTornado
